如果您想使用 Unity LevelPlay (IronSource) SDK 评估广告收入,可以借助 SDK 到 SDK 集成将这些信息发送到 Adjust 服务器。
示例
- (void)impressionDataDidSucceed:(ISImpressionData *)impressionData { ADJAdRevenue *adRevenue = [[ADJAdRevenue alloc] initWithSource:@"ironsource_sdk"]; [adjustAdRevenue setRevenue:impressionData.revenue currency:@"USD"]; /// optional fields [adjustAdRevenue setAdRevenueNetwork:impressionData.ad_network]; [adjustAdRevenue setAdRevenueUnit:impressionData.ad_unit]; [adjustAdRevenue setAdRevenuePlacement:impressionData.placement]; /// Send Adjust ad revenue [Adjust trackAdRevenue:adjustAdRevenue];}