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Unity LevelPlay(IronSource) SDK 연동

Unity LevelPlay(IronSource) SDK를 통해 광고 매출을 측정하려면, SDK 간 연동(SDK-to-SDK integration)을 사용해 해당 정보를 Adjust 서버로 전달할 수 있습니다.

- (void)impressionDataDidSucceed:(ISImpressionData *)impressionData {
ADJAdRevenue *adRevenue = [[ADJAdRevenue alloc]
initWithSource:@"ironsource_sdk"];
[adjustAdRevenue setRevenue:impressionData.revenue currency:@"USD"];
/// optional fields
[adjustAdRevenue setAdRevenueNetwork:impressionData.ad_network];
[adjustAdRevenue setAdRevenueUnit:impressionData.ad_unit];
[adjustAdRevenue setAdRevenuePlacement:impressionData.placement];
/// Send Adjust ad revenue
[Adjust trackAdRevenue:adjustAdRevenue];
}