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AppLovin MAX SDK integration

If you want to measure ad revenue with the AppLovin MAX SDK, you can use the SDK-to-SDK integration to pass this information to Adjust’s servers.

Requirements

  • Adjust Unity SDK v4.33.1 and later

Examples

private void OnRewardedAdRevenuePaidEvent(string adUnitId, MaxSdkBase.AdInfo adInfo)
{
var adRevenue = new AdjustAdRevenue(AdjustConfig.AdjustAdRevenueSourceAppLovinMAX);
adRevenue.setRevenue(adInfo.Revenue, "USD");
adRevenue.setAdRevenueNetwork(adInfo.NetworkName);
adRevenue.setAdRevenueUnit(adInfo.AdUnitIdentifier);
adRevenue.setAdRevenuePlacement(adInfo.Placement);
Adjust.trackAdRevenue(adRevenue);
}

To see how this integration works in context, check out AppLovin’s example Unity application.