If you want to measure ad revenue with the AppLovin MAX SDK, you can use the SDK-to-SDK integration to pass this information to Adjust’s servers.
Examples
private void OnRewardedAdRevenuePaidEvent(string adUnitId, MaxSdkBase.AdInfo adInfo){ var adRevenue = new AdjustAdRevenue("applovin_max_sdk"); adRevenue.SetRevenue(adInfo.Revenue, "USD"); adRevenue.AdRevenueNetwork = adInfo.NetworkName; adRevenue.AdRevenueUnit = adInfo.AdUnitIdentifier; adRevenue.AdRevenuePlacement = adInfo.Placement;
Adjust.TrackAdRevenue(adRevenue);}
To see how this integration works in context, check out AppLovin’s example Unity application.